SDK Services
All gamebeast services must be fetched through the :GetService
method of the Gamebeast module.
server-markers.lua
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Gamebeast = require(ReplicatedStorage:WaitForChild("Gamebeast"))
local GamebeastMarkers = Gamebeast:GetService("Markers")
Types for each service are available directly through the Gamebeast module and can optionally be casted onto the returned service module.
local GamebeastMarkers = Gamebeast:GetService("Markers") :: Gamebeast.MarkersService
Some services can only be accessed on the server or client, but not both, such as the Markers
service. Look for these icons at the top of the documentation page to understand where a service can be used:
server
client