GamebeastDocs
Dashboard

Introduction

Gamebeast is an AI analytics and experimentation platform for apps, websites, and games: analytics, remote configs, A/B testing, deeplinks, and community sentiment in one place, run by your AI agents over MCP.

What is Gamebeast?

Gamebeast is an AI analytics and experimentation platform for apps, websites, and games. It puts analytics, remote configs and experiments (A/B testing), LiveOps, deeplink attribution, and community sentiment in one place, and your AI agents can run all of it: instrument your events, find what's moving and why, and launch and call experiments.

It works for consumer apps, web products, and games of every kind, from UGC games on Roblox to PC, console, and mobile titles. There are official SDKs for Roblox, Unity, Unreal, Godot, JavaScript, and Node.js, plus an HTTP API for everything else.

Connect your own AI agents (Claude, Cursor, Codex) over MCP, or use the built-in agent in the dashboard. Over MCP, your agent can read your data and, with write access, change configurations and run experiments, each within your permissions.

Features

  • Configurations: Change your app's or game's values from the dashboard, live, without shipping a new version.
  • Experiments: Run A/B tests on any value in a configuration, with targeting, gradual rollouts, and results measured against the control.
  • Engagement Markers: Track the events that matter, from sign-ups and purchases to levels and matches.
  • Dashboards: Arrange charts, notes and images on a grid, organize them into folders, and share them with a public link.
  • Query builder: Insights, funnels, retention, and heatmaps, without SQL.
  • User cohorts: Segment users by what they did, and use the segments in charts and experiment targeting.
  • Deeplinks: Short links for every campaign, creator, and channel, tracked from click to conversion to revenue.
  • AI Assistant: Ask questions in plain language, get charts built from your data, and approve changes proposed in chat.
  • MCP Server: The same agent tools in Claude, Cursor, Codex, and other MCP clients, on every plan.
  • User Management: Look up any player, see the events they sent, and kick or ban them.

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