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Unity SDKAPI Reference

API Overview

All Gamebeast services are accessible via static properties on the `GamebeastSdk` class.

markers_example.cs
using Gamebeast;

var gamebeastMarkers = GamebeastSdk.Markers;
gamebeastMarkers.SendMarker("example_marker", new { value = 42 });

Services can also be fetched by their public interface through the GetService method.

var gamebeastMarkers = GamebeastSdk.GetService<IMarkersService>();